Reverse Engineering: Clarinets Are Hard
October 27- November 3: Progress Report If I'm being honest this week was a bit defeating. I did not get to budget the 4.5 hours needed for this project into this week and I feel far from where I wanted to be with my timeline regarding this project. A clarinet was a very ambitious item for such a daunting task and I have been stumbing around the tough shapes objects this time which majorly stalled progression moving forward. I did however manage to get a substantial amount done on the mouth piece of the clarinet. It is not complete because I am definitely trying to brainstorm some work around for these cut out shapes as it is not as simple as the revolve function I have been using for essentially everything so far. Here is the blueprint that helped me construct the piece I have so far. I was able to use some new commands in the process such as NetworkSrf, Sweep 2, and Tape to trouble shoot some funky shapes. And I made good use of BooleanDifference and the Split funct...